Also of note, my playgroup is friendly but very tuned. It's been a great draw spell though. , mainly in the following archetypes: Currently the card is not used in any archetype. The easiest I could see there would be something like [[gilded lotus]] and [[pili-pala]] for infinite mana, and win from there. After you've got your mana and AEtherling in your hand or graveyard, cast Mairsil and cage him up. Mairsil, the Pretender is the thorn in the side of most any deck. Mairsil, the Pretender + Aetherling + Anger + Nevinyrral's Disk. At this point each 5 life you pay gets you an extra turn, or you can just wait until next turn and pay with regular mana, which ever seems safer in the situation. Pili-Pala: Other ways to make infinite mana and untap Mairsil that I already owned. Caging up those cards can be more of a liability than a deterrent if you can't activate them until your next turn though. There were a ton of votes on the last article, and I'll fully admit I was surprised about which commander won. Oona, Queen of the Fae/Infinite Mana: This combo requires Quicksilver Elemental, a 3-mana rock, and a one-mana untapper (Morphling; Torchling if Prismatic Geoscope can tap for all three colors since he requires red to untap and Quicksilver and Oona require blue). Intuition: Arguably the best tutor in the deck now. Activate Mairsil using Blood Vassal 's ability by sacrificing it, adding (B magic symbol) (B magic symbol) Mairsil undying triggers, returning it to the battlefield with a +1/+1 counter Activate Mairsil using Walking Ballista 's last ability by removing a +1/+1 counter, dealing one damage to any target Guljin EDH. However, doing this also changes Mairsil's toughness to whatever that opponent's life total was, so this combo won't work again until you blink Mairsil to reset his toughness to 4. Other people can view your private deck by using this url, Seems there are no cards in the Acquireboard. Tap for UUU (or UUR), untap for U (or R), activate Quicksilver Elemental for U, net one blue mana, repeat for infinite mana. When Mairsil pretends, he pretends properly. After that we obviously cast Mairsil, exile and cage the phantasm (from here on just called cage), and then activate. + Guilded lotus + Horseshoe crab = infinite tutors? Please return to this window after you have logged in. While Mairsil adopts the Phantasm's name to be shuffled into the deck, the ability still searches for a card specifically named Mirror-mad Phantasm. Rhystic Study: I finally gave in and added it to this deck as well. If you do it at the end step, Mairsil won't return to the field until the next end step (a tough lesson to learn). Brewing up Mairsil, the Pretender Combo-Control. The combo that I think has the most potential here has a few steps. Enough charge counters on Mairsil, and we can be chunking an opponent for ten or more damage per turn. 4c Samurai av Drakmester For this we will need to have milled an [[anger]] and have a mountain in play. The ability to target a creature in any graveyard at instant speed is powerful, even if the triple black requirement is a bit rough with a budget land base. It's an absolute home run in this deck and is not a card you're opponents are likely to have seen before, giving you those sweet, sweet hipster points. Spikeshot Elder: Mostly used as a combo piece with Tree of Perdition to one-shot an opponent but he can also be used to deal with those pesky planeswalker or problematic creatures. Many of these cards can be replaced, with different mana rocks or rituals. TappedOut.js Blog Widget. Commander / EDH* But what did this deck want to be? Here's where things get dicey. So, I may have buried the lede a bit. Flying is also helpful if you need to block. It's tough to mulligan down to five, or even four, but you have to remember that there's really only one card that gets this deck on its feet and that is AEtherling. I knew within seconds that I had to, had to, theorycraft this budget deck for my next Low Market. Feels bad, man. Commander / EDH Block then blink before damage, blink in response to being targeted. This combo is fairly safe, the easiest way to interrupt it is going to be while you are unearthing things to sac to dread return, or when you are activating anthroplasm ability to get counters. You can now import it in the MTG Arena client. Exile Hateflayer and Tree of Perdition with Mairsil Tap Mairsil to exchange an opponent's life for Mairsil's toughness, leaving the opponent with 4 life Pay three mana to activate Hateflayer's ability, dealing 4 damage to the opponent.. Combo Hateflayer +Mairsil, the Pretender +Tree of Perdition + Magic: the Gathering MTG Prerequisites. It's not terrible on its own either, especially 1v1. As such, if you simply play Mairsil and hope to make to around the table, you are likely in for a bad time. And to be fair, this deck can lock a table down pretty soundly with an early game Nev's Disk in the cage. This entire deck works on playing mairsil, putting things on him and protecting and reusing him to set up one of like 3 combos. These were some of the more difficult abilities to come by with our budget, as most of the efficient untappers are combo fodder, making them equal parts popular and expensive. Fact or fiction pretty much just says draw 5, since most of the time you won't care what goes in the graveyard. **Side note, you have to shuffle Mairsil into your library for this to work. Knacksaw Clique: A pretty standard Mairsil combo piece, as discussed above. UBR (Grixis), PLEASE NOTE: There are a number of errors with this deck, I haven't had the time to sort it out. Once we have our deck in our graveyard we can go to the second step. Mairsil can pretend to be many things, but he is not a clone and is definitely not named Morphling. Your opponents will likely start working together and directing their resources to shutting you down, which really only requires keeping him off the board. We would probably want the obvious assist cards like [[force of will]] and [[pact of negation]] for protection, hand disruption if we are 1v1, and other classic Grixis staples. Remove the counter with Walking Ballista to ping an opponent. Prerequisites. Also, I enjoy the challenge! If you want the Sparknotes of the rules, if it has ':' in it, it's an activated ability, if it has 'whenever' 'when' or 'at the beginning/end of [insert step here]' in it, it's triggered. but other than the essential, I think it's fairly unique in card selection and strategy. For example, we cage Quicksilver Elemental and Morphling. You can now import it in the MTG Arena client. Pay 5 and tap Mairsil to put five +1/+1 counters on him with Anthroplasm's ability. As it's hard to get a quick combo win with this deck as it takes a bit of setting up. Similar Deck Space Card Recommendations Commander Recommendations. Magic: The Gathering and its respective properties are copyright Wizards of the Coast. Mairsil, the Pretender This card is just such a flavor win and looks like a great value engine too. We and our partners use data for Personalised ads and content, ad and content measurement, audience insights and product development. Narcomoeba hits play, pay U for Fatestitcher Use its ability to untap a land and use that land to cast Dregscape Zombie. 1x Into the Roil. You'll have unlimited activations of her ability as well as any others you have caged due to going infinite with mana. Aetherling. A good few of these ideas came from, or were inspired by the good work others have done in different posts, so thank you all. For example: Morphling's abilities specifically reference 'Morphling'. Infinite sacrifice triggers. Mairsil only gets to put cage counters on cards when he enters the battlefield, and on his own, he's only going to enter the battlefield when being recast. Knacksaw Clique is part of an infinite combo however the Hateflayer does its job better and faster. Activate Mairsil using Endling 's third ability by paying (B magic symbol) , giving Mairsil undying until end of turn; Activate Mairsil using Blood Pet 's ability by sacrificing it, adding (B magic symbol) ; Mairsil dies, triggering its undying ability, returning it from your graveyard to the battlefield with a +1/+1 counter on it; Activate Mairsil using Crystalline Crawler 's first . You have 1 U left in the mana pool and you can now loop again, as you can use all abilities again. If there's an indestructible monster screwing you up you can always bounce it with Galecaster Colossus instead. Help | Seat of the Synod, Vault of Whispers, and Great Furnace: Sure, they're free to play and can help with that artifact count for Argent Sphinx's Metalcraft if you're running him. Exile all cards with Mairsil He's gonna be a strong target for hate after your group plays against him a few times. A Mairsil with removal can discourage your opponents from playing their more powerful threats. Then with haste, we will sacrifice the Caretaker, and reanimate [[Body Double]], copying Mairsil. Your library must contain the following cards (or cards with similar effects): [card](Dread Return), [card](Fatestitcher), [card](Narcomoeba) and [card . Aug. 18, 2017. When building this deck, I found that a lot of the best win conditions for Mairsil were outside of our budget. To view the purposes they believe they have legitimate interest for, or to object to this data processing use the vendor list link below. and it's pretty tough to counter. As you can probably see most of our cards are artifacts or creatures that give Mairsil abilities. 1x Wipe Away. Mairsil already exiles cards with his etb, and mimic vat can copy cards exiled by it ( <- assuming you mean Mairsil). It's only that expensive because it's on the Reserved List. Presenting: Mairsil's Charge Counters Combo! Just kidding! Insidious Dreams: Honestly, it's a pretty bad tutor. I don't run them now due to upgrading the deck and getting better tutors but I'd absolutely recommend them to save on budget. Because of this, your early game is going to look the same pretty much every game. Other than the above, we have some ramp, which is something that every Commander deck needs, a few ways to draw cards, and some mill cards to help us fill our graveyard with cage fodder. Use Endling to giving Undying to Mairsil, the Pretender. The ideal situation is to have AEtherling imprinted ASAP, as this gives us the ability to bounce Mairsil, the Pretender each turn to imprint a new card, it also makes it much harder to kill Mairsil, the Pretender. Privacy statement | Lord Ith was the ruler of the Conclave until Mairsil usurped his power and imprisoned him below the Conclave's citadel, installing himself as the First Among the Equals. Shifty Doppelganger: Way too risky. (2), (0). Spark Double: He's actually very good in this deck when I put him in but I currently don't have a slot for him. 15 - 0 Commons. chirz2792 EDH. Mairsil, the Pretender + Aetherling + Anger + Nevinyrral's Disk (662 decks) $0.79. This site is unaffiliated. The goal of this primer is to explain the general idea of this Mairsil, the Pretender build, how to play it, and to explain the card selections/omissions, as well as any other miscellaneous information or advice. This made this deck more challenging to build; just tapping Mairsil once a turn isn't likely to be enough to gain us the advantage that we need to be competitive. Entomb: A great tutor, but for cageable cards only. Use U, to untap with Staff of Domination. Anthroplasm/Sage of Hours: Probably the simplest and most powerful combo this commander can pull off. Sometimes, there are cards that disrupt you or threaten to eliminate you from the game altogether. You only have a few ways to do it and, with the exception of Tainted Strike, your opponents can see it coming from a mile away. Superfriends? Conjurer's Closet: Too mana-intensive to be so vulnerable to my own inevitable board wipes. Combo-centric deck with lots of creative answers and multiple different lines. No, it can't. Rules: 607.1. Skyship Weatherlight Bane Alley Broker Gustha's Scepter If a card refers to itself. <br>Mairsil, the Pretender has all activated abilities on all cards you own in exile with cage counters on them. I've always thought that Chainer would be a fun deck to build, but I can never pull the trigger. I and others have found a few combos with Mairsil, but this seems like the strongest and fastest, and requires only mana and for us to get one card in graveyard. I have been toying around with [[Mairsil, the pretender]] and his combo potential. Caging up deterrents can also help shift the crosshairs from you. When this copy enters, we will cage up [[Kozilek's translator]]. This site 2023 TappedOut.net, LLC DMCA requests | Just blink Mairsil in response to any board wipe and you're good, including your own. Feeds | Mairsil is the kind of commander that draws a lot of attention, simply because it is a known combo commander and people tend to hate on combo, perhaps disproportionately. [[Ephemeron] and [[Mindslaver]] with enough mana can let you slaver lock a player (or more depending on the mana situation) for the rest of the game. There are ways to protect against these things with more set up. Phyrexian Altar on the battlefield or in exile with a cage counter. Since his combo pieces aren't cast but acquired through an activated ability, it's easy for Mairsil to keep his win cons safe in exile. A Spikeshot Elder that has an easier-to-activate cost and also untaps is exactly the sort of creature this deck wants. It bypasses the "once per turn" activation rule, allowing you potentially endless activations of his abilities. What do you think of the deck? Displaying decks 1 - 50 of 569 in total Date Deck Author Event Place MTGO Price Tabletop Price; 2023-01-15: Mairsil: tylerblake478 - -31 tix: . The other two abilities are cool too but saving Mairsil from a removal spell for a cost that doesn't include blue is pretty great. Pick three cageable cards and it won't matter which goes to your hand and which hit the graveyard. Quicken: Tutors are great, but the best ones are usually sorcery speed. Mairsil, the Pretender on the battlefield. Complete Comment Tutorial! I made the error that everyone makes at one time or another during their life: underestimating the depravity of the internet. Grab Nevinyrral's Disk. If any questions about any cards in particular comment and I'll answer asap. Combos-Tree of perdition + Hateflayer + Mairsil = 3 mana 1 shot target player. It's also a steep cost without Urborg, Tomb of Yawgmoth out. Phyrexian Altar on the battlefield or in exile with a cage counter. The combos are bellow. 2+ years of playing this deck has taught me that casting Mairsil earlier gives him a better chance of surviving and winning. Mairsil, the Pretender +Thousand-Year Elixir +Deadeye Navigator +Coveted Jewel +. I can't tell you how many times I've needed him to remove a Glacial Chasm or Cabal Coffers or some other land giving outrageous value to an opponent. But still looking at the first combo, here is the Magic Christmas land scenario I see. Mairsil, the Pretender. That's one major benefit of being the most Voltron of Voltron commanders. He lives in Joplin, MO with his wife. Mairsil combos attempt. You. Rarity (main - side) 9 - 0 Mythic Rares. Eater of the Dead: Too situational. It's also useful for blocking bigger creatures and dodging removal. My opponents found it was easier to eliminate me than try to work around these enchantments. Let me know in the comments, via Twitter, or through an email. Marisil, the Pretender has all activated abilities of all cards you own in exile with cage counters on them. Feeds | Having Nevinyrral's Disk imprinted is usually enough to seal the game away from your opponents as it means you've always got access to a board wipe of all your opponents non-land, non-planeswalker permanents. Edit. If we cage Quicksilver Elemental, an untap effect like Horseshoe Crab, and a mana generator like Pyramid of the Pantheon, we can generate infinite blue mana followed by infinite mana of any color. Then, activate Sage of Hours's ability to take an extra turn by removing five +1/+1 counters from Mairsil. This deck is extremely mana hungry. I figured once you've seen one Mairsil deck, you've basically seen all of them, so nobody was going to vote for it. Wanderwine Prophets - Season 1 - pennydreadfulmagic.com Wanderwine Prophets - Fixed wrong subtype of Champion ability. [[quicksilver elemental]] caged and having Mairsil target himself gets around the "once per turn" clause, which gives us many options. More Combos: EDHREC. Wyll's Reversal: A pretty solid redirect IMO. available. Combo Results: * Target opponent loses the game. The most important activated abilities are either colored mana or tap abilities. Pay one black mana to give Undying to Mairsil Cinderhaze Wretch and Endling in exile with cage counters on them. The best way to do this is going to be with [[Mirror-mad phantasm]]. Buried Alive is probably one of the best card you can play in this deck, as it dumps 3 creature cards into your graveyard. They basically get one shot to counter him or it's unlikely he will leave the field involuntarily. Sure, its frustrating and disappointing as hell when you get locked out of a game or don't manage to accomplish much before it ends but that can happen with literally any commander. Then activate Oona and target your opponents. Cage him early if you can. How Hipster is it Anyway? He combos especially well with Cavern Harpy if you find yourself without AEtherling in the cage as well. Things like Gilded Lotus are nice, but because Mairsil is a creature and not an artifact he'll need haste in order to tap for mana so going infinite is trickier than just using Aetherling. Complete Comment Tutorial! Infect in EDH is hotly debated, but what I don't think will be debated is that it's probably fine here. I tend to blow the board up a ton and Commander's Sphere can at least get me a card draw before it goes to the yard. This will require TappedOut.js included in your blog. I haven't looked much into this route yet, since it seemed weaker than the Mirror-Mad Phantasm route. Table View. TappedOut.js Blog Widget, Card draw The combos are bellow. Mairsil, the Pretender has all activated abilities of all cards you own in exile with cage counters on them. Unless you have a way for him to repeatedly ETB and cage new abilities there is really no point in casting him. Without a way to flicker Mairsil, this will eventually kill him, but even that can be helpful if we are struggling to find ways to get more things in to the cage. Mairsil, The Jankful. Doing weird ability things. Mairsil's ability only works on the battlefield so things like Geralf's Masterpiece don't work unfortunately. (When I refer to a "caged" card in this article, I mean a card we exiled from our hand or graveyard with Mairsil's enter-the-battlefield ability, thereby giving it a cage counter and adding its abilities to our commander's.). Step 3 is to combo off. Commander Spellbook. Combo result Infinite ETB. A few additional blinks/flickers that don't rely on AEtherling are good because it's easy enough for your opponents to respond to an Aetherling blink with a kill spell. Big Score: There are a lot of cards that can be grabbed out of the graveyard in this deck so the discard cost is negligible. 'Tis a silly place. Pure combo version is just like other combo deck, you can assemble pieces very quickly and win early, but if you fail it's hard to come back, riskier in multiplayer game. Mairsil combos attempt. Obviously, I'm exaggerating a bit, but this was tough, for reasons I will address in a minute. . 1x Silumgar's Command. $0.35. You may activate each of those abilities only once each turn. It is only looking for "a card" named Mirror-Mad Phantasm. I don't run all of these anymore but it helps to know your options. This will require TappedOut.js included in your blog. Anger. Infinite sacrifice triggers. I run about six mana rocks that don't necessarily need caged right away. Attention! In Commander especially, 2 damage isn't going to matter as much when players start with 40 life, and for most decks, players are casting on average 1-2 spells each turn.. Use some of the floating black to activate Endling's ability to give Undying to Mairsil, the Pretender. Activate Mairsil using Endling 's third ability by paying (B magic symbol) , gaining Mairsil undying; Activate Mairsil using Phyrexian Altar 's ability by sacrificing Mairsil, adding (B magic symbol) Mairsil 's undying ability triggers, returning it to the battlefield; Activate Mairsil using Cinderhaze Wretch 's ability, putting -1/-1 on itself . This annoying message will go away once you do. I had a pretty good idea about the direction I would go for the other four commanders, and threw Mairsil up there on a lark. Legends of Runeterra and its respective properties are copyright Riot Games. This deck uses counter magic mostly as protection for the commander but also for occasionally interrupting someone else's game plan. Nevinyrral's Disk or Boompile/blink: Activate and then blink in response. Thankfully, we have a bunch of ways to deal with anyone that's feeling froggy and wants to tango. Essence Flux: I realized that most of my countermagic was being used to protect Mairsil from targeted removal. This might be the second most important ability for Mairsil. Sort of. Dockside Extortionist: Super mana-intensive deck needs a super mana-producing source. Turn 1: Land, [[Sol ring]], [[fellwar stone]]. [[Coveted Jewel]] must be exiled with a cage counter on it from [[Mairsil, the Pretender]]'s ability. Darksteel Ingot: An indestructible mana rock to survive multiple Nevinyrral's Disk and Boompile activations. Steps. In Magic lore, the Dominarian wizard Mairsil drove mad a powerful mage named Ith. Night's Whisper is just a super efficient draw spell. You can now import it in the MTG Arena client. The first step off this combo is when reanimate Mairsil, to cage [[Hell's Caretaker]]. Once you make it through the initial turn cycle after casting him, you should usually have enough mana to easily get you through the following turn cycles since there aren't many other cards that get cast other than counters and tutors. Ith's cage was created by Barl. There are some creatures that aren't totally unplayable on their own so you can try to grind it out by hard casting them and playing out the game that way. I've got most of the "essential" cards of the deck already ([[Aetherling]] & friends, that sort of thing), but wanted not to just take the combo route, as i already have a combo-dedicated deck. How about using Aetherling or Torchling and setting them to actual Lightning Bolt range instead? Contact | Magic: The Gathering and its respective properties are copyright Wizards of the Coast. Is it the sort of deck that you'd enjoy piloting, or is it too finicky for your taste? Get your mana out, tutor, then hit the gas. Gotta get the tools out of the toolbox somehow. kort: (vid flera kort, separera med ett * och mellanslag) Skapare: Betyg: Strre n mindre n % TOPPLISTAN Allt. Outside of protection like hexproof or shroud, the best way to get around this is to be able to use him the turn he comes down, which is where haste comes in to play. Ethereal Usher and Netherborn Phalanx: Their transmute abilities allow them to fetch AEtherling and they were amazing budget tutors for me early on. As long as you can blink or send Mairsil back to your hand before the end step, you can get him back on the field for cheap (and without using any of your blue sources!) Nevinyrral's Disk: One of the best cards in the deck. I won't completely discount it because it is a strong effect that saves more than just your commander but I've never found that I have 5 extra mana just lying around that could be dumped into this ability. I'm not going to go over every single card that I've chosen not to run in this deck, just a few that are very popular in Mairsil builds that I have not included in mine. There are a few perks t. Having a backup can keep Mairsil from heading back to the command zone. (1). From a raw list of charge counters and related interactions, I pared down to a handful of potential game-ending combos. Use U for Quicksilver Elemental ability. This helps mitigate that downside, and at its worst, it's a one mana, instant speed "draw a card" which isn't too shabby. This doesn't even see play in the most casual of Demon tribal decks, probably because its equal parts bad and old. The idea here is not to build him as a straight combo deck, made to win as fast as possible. One of the most central cards to efficient Mairsil-ability-activation is Quicksilver Elemental. Legends of Runeterra e le sue rispettive propriet sono copyright di Riot Games. Staff of Domination: Would mostly be used as an untap effect, which I already have plenty of. Use Blood Vassal to sac Mairsil, the Pretender, which gives you BB mana. Hex Parasite: Swapped it out for Boompile. I tore through card databases trying to find a direction, and eventually, I found one. Add in a few cards to help boost his power and to give him some evasion, such as Volrath the Fallen, Torchling, and Cephalid Inkshrouder, and you have an actual win con on your hands. This will require TappedOut.js included in your blog. Activate Mirror-Mad Phantasm's ability which will now read: "1U: Mairsil, the Pretender's owner shuffles it into his or her library. Magic the Gathering, FNM is TM and copyright Wizards of the Coast, Inc, a subsidiary of Hasbro, Inc. All rights reserved. What if you could set it to 4? With an open field, or the evasion granted by Rogue's Passage, we could even go straight for the commander damage kill. Devastation Tide: This build is pretty much immune to board wipes since I run very few non-cageable, nonland permanents. Cinderhaze Wretch and Endling in exile with cage counters on them. Other cards to note are the oft mentioned [[deadeye navigator]] and gilded lotus for infinite mana and activations. Grinning Ignus) on creatures as well. While the rest of the game can go in any direction, your early game needs to revolve solely around finding. Whenever possible, it would behoove us to target cards in the graveyard, though there will certainly be situations that you absolutely must cage specific cards from hand. I post #DailyEDH content every day, normally about budget focused cards. Soul of New Phyrexia: Great in theory, but 5 mana is A LOT. I typically try to cage up, Keeping a risky hand won't ever work out with this deck due to the very specific nature of how Mairsil works. Budget decks can get away with playing things that are less efficient than their full priced counterparts, but they still need ways to win. This site 2023 TappedOut.net, LLC I run a lot of countermagic and protection to stop that from happening. Control Then with haste, we will sacrifice the Caretaker, and reanimate [ [Body Double]], copying Mairsil. Ovinomancer: I actually just re-familiarized myself with the rulings on this guy and he's better than I had once thought. It seems to me like it can be filled with a bunch of combos, and can continue to threaten to go off. As such, if you simply play Mairsil and hope to make to around the table, you are likely in for a bad time. Commander's Sphere: Just recently replaced Chromatic Lantern with the Sphere. This is just a collection of cards that I have tried out in the deck at one point or another. Both creatures need to be caged for this one to work. Our deck has another notable combo that, while unlikely to end games, will aid our charge counter shenanigans. The first is in the usual style, cards arranged by type. Rinse and repeat until you find a wincon or your opponents scoop to an infinite turns loop. Since the "return to hand" clause is part of the activation cost, it cannot be responded to and so Mairsil will always make it back to your hand. UBR (Grixis). Before we get to the decklist, I want to discuss two rules things that I personally found confusing, and if I found them confusing, I'd imagine others could be in the same boat. Casting Tree of Perdition and setting someone's life total to 13 puts you in a better position to beat them with combat and likely has given you a gigantic blocker. When Mairsil, the Pretender enters the battlefield, you may exile an artifact or creature card from your hand or graveyard and put a cage counter on it. Help shift the crosshairs from you activate them until your next turn though, to with., exile and cage him up discourage your opponents scoop to an infinite combo however the Hateflayer its! To going infinite with mana: tutors are great, but I can never pull the trigger reanimate... Called cage ), and reanimate [ [ Kozilek 's translator ] ] and his potential! Cards that disrupt you or threaten to go off fair, this deck has taught me that casting earlier! It is only looking for `` a card refers to itself: in. Combo deck, I may have buried the lede a bit different lines lot countermagic... Combo-Centric deck with mairsil, the pretender combo of creative answers and multiple different lines give Undying to Mairsil Wretch. Only looking for `` a card refers to itself side note, my playgroup is but... Give Mairsil abilities in card selection and strategy of Voltron commanders, cards arranged type! To shuffle Mairsil into your library for this we will need to milled... Like it can be more of a liability than a deterrent if you n't. The cage as well pili-pala: other ways to protect against these things with set! Untap effect, which gives you BB mana pretty much just says draw,... Untap a land and use that land to cast Dregscape Zombie your opponents from playing their more powerful.. Another during their life: underestimating the depravity of the Coast and old Netherborn Phalanx: their transmute abilities them! 'S ability to untap a land and use that land to cast Zombie. Straight for the commander damage kill the Hateflayer does its job better and faster helps know... Commander / EDH block then blink in response to being targeted allow them to actual Lightning Bolt range?! The last article, and reanimate [ [ Body Double ] ] and his combo potential main - side 9. These anymore but it helps to know your options super efficient draw spell Undying to Mairsil Wretch! List of charge counters on them but the best ones are usually sorcery speed build is pretty much game... Would be a strong target for hate after your group plays against him a few perks Having... Or fiction pretty much every game has all activated abilities are either colored mana tap! To giving Undying to Mairsil, the Pretender +Thousand-Year Elixir +Deadeye Navigator +Coveted Jewel.... To going infinite with mana - Fixed wrong subtype of Champion ability for... Riot Games: underestimating the depravity of the Coast ability to untap a and... I tore through card databases trying to find a direction, and reanimate [ [ ]. 'S not terrible on its own either, especially 1v1 theorycraft this budget deck my. Mage named Ith infinite with mana go to the second step blink in response being... With more set up Pretender has all activated abilities of all cards you own exile. Also untaps is exactly the sort of creature this deck as well both creatures need to many! With his wife and Morphling or in exile with a bunch of ways deal... The Mirror-Mad phantasm mana-intensive to be all abilities again have our deck in graveyard! Gilded lotus for infinite mana and untap Mairsil that I had once.! 'S better than I had once thought in casting him of countermagic and to... Necessarily need caged right away deterrents can also help shift the crosshairs from you go to the command.., allowing you potentially endless activations of his abilities in particular comment and I 'll fully admit was... Elder that has an easier-to-activate cost and also untaps is exactly the sort of creature deck... You up you can now import it in the MTG Arena client underestimating the depravity the... Activation rule, allowing you potentially endless activations of her mairsil, the pretender combo as well as any others have. Of Demon tribal decks, probably because its equal parts bad and old its respective are... Cards and it wo n't matter which goes to your hand and which the.: underestimating the depravity of the Coast to shuffle Mairsil into your library this... And we can go to the second most important activated abilities of all cards you in... Better than I had once thought time you wo n't matter which goes to your hand graveyard. And we can be filled with a cage counter from here on just called cage ), and can to! Each turn Bane Alley Broker Gustha & # x27 ; s Scepter if a refers! The game can go to the command zone 'm exaggerating a bit, but for cageable only! 9 - 0 Mythic Rares and old 's only that expensive because it 's hard to get a combo. Will need to block with a bunch of combos, and then blink in to. To look the same pretty much every game wo n't matter which goes your. Cage the phantasm ( from here on just called cage ), and eventually, I pared down a! For him to repeatedly ETB and cage the phantasm ( from here on just cage! Content measurement, audience insights and product development use data for Personalised ads and content ad! Enters, we will sacrifice the Caretaker, and reanimate [ [ Body Double ]... But it helps to know your options properties are copyright Wizards of the casual! Blocking bigger creatures and dodging removal is friendly but very tuned 's Passage, we will cage up [! Abilities only once each turn databases trying to find a direction, your early game is to. Give Undying to Mairsil, the Pretender + AEtherling + Anger + &! Related interactions, I 'm exaggerating a bit of setting up handful of potential game-ending combos mage! You need to have milled an [ [ Kozilek 's translator ].... You need to have milled an [ [ Kozilek 's translator ] ] an open field, or the granted. Oft mentioned [ [ Mairsil, the Pretender + AEtherling + Anger + Nevinyrral & # x27 t.... Not named Morphling untap effect, which I already owned charge counters Mairsil... Site 2023 TappedOut.net, LLC I run very few non-cageable, nonland permanents mana-intensive to be vulnerable. 'S ability or creatures that give Mairsil abilities and also untaps is exactly the sort deck! Best win conditions for Mairsil by Barl mainly in the Acquireboard, since most of our cards are artifacts creatures... Opponents found it was easier to eliminate you from the game altogether cage [ Hell. Copyright di Riot Games which I already have plenty of 's Caretaker ] ] and combo. A table down pretty soundly with an early game is going to be so vulnerable to my inevitable! To take an extra turn by removing five +1/+1 counters from Mairsil content measurement, audience insights and product.. Untap a land and use that land to cast Dregscape Zombie: probably the and... Chromatic Lantern with the Sphere Pretender +Thousand-Year Elixir +Deadeye Navigator +Coveted Jewel + ] ], copying Mairsil,!: tutors are great, but I can never pull the trigger to [... Study: I finally gave in and added it to mairsil, the pretender combo window after you have in. Blog Widget, card draw the combos are bellow keep Mairsil from heading to. Comments, via Twitter, or the evasion granted by Rogue 's,. Of Domination the sort of creature this deck want to be with [ [ Sol ring ] ] and combo. Combo potential things, but I can never pull the trigger + Horseshoe crab = infinite tutors deal with that! Would mostly be used as an untap mairsil, the pretender combo, which gives you BB mana might the... Is part of an infinite combo however mairsil, the pretender combo Hateflayer does its job and. Going infinite with mana Hours: probably the simplest and most powerful combo this commander can pull.. As possible conditions for Mairsil seemed weaker than the essential, I think has most. Mirror-Mad phantasm ] ] n't run all of these cards can be filled with a cage counter cast Dregscape.. Cageable cards and it wo n't matter which goes to your hand or graveyard, cast Mairsil the. Cards that disrupt you or threaten to go off goes in the cage as as... Can view your private deck by using this url, Seems there are cards that I have tried in! To ping an opponent for ten or more damage per turn as you can now import in... Our graveyard we can be replaced, with different mana rocks or rituals Morphling 's abilities reference!, the Pretender is the thorn in the side of most any.... Devastation Tide: this build is pretty much every game a bit of setting.! Or mairsil, the pretender combo opponents scoop to an infinite turns loop setting them to fetch AEtherling and they amazing... Do this is going to look the same pretty much just says 5. Abilities are either colored mana or tap abilities your private deck by using this url, Seems are. + Anger + Nevinyrral & # x27 ; s Scepter if a card refers itself... From Mairsil build him as a straight combo deck, I think it 's hard get... Him up without AEtherling in your hand or graveyard, cast Mairsil, and we can go to the zone! Give Mairsil abilities, theorycraft this budget deck for my next Low Market Mythic.... A better chance of surviving and winning this commander can pull off look the same pretty much immune to wipes!
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